Dynamic hints
A green bar at the bottom explains the nearest usable thing within about 8 meters, without blocking the game. Moving away it disappears; every time you get close again it reappears, even if you have already done that action. Only one appears at a time. It sits above the quick bar, the Autocast and the swimming and flying controls without covering them; with the World Map open it hides and comes back when you close it.
The X closes the hint for this approach; coming back after moving away you see it again. Only the Dynamic hints switch in the Account card turns them off for good. The wiki remains available even when they are off.
How to use the Account switches
Creature corpse
5 Skin puts the knife in your hand: click the body for the hide. Then open the loot with a double-click and drag it into the backpack.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Not all creatures give hide. The server checks the body, the distance and whether someone has already skinned it; the warning explains the reason for a refusal. The corpse of a normal creature lasts one minute; that of a tamed one, with its load, lasts ten minutes.
Open the whole chapter: Mines and crafts
Character corpse
Double-click it to open it and take your items back. In Fioralba it can be opened by its owner or a Game Master; in Cenerombra anyone can open it.
When you die you leave in the corpse everything you carry: backpack, weapons, armor, coins and your work tools too. Only the Spellbook stays with you. The tomb on the minimap and on the world map shows you where your last corpse is, as long as it exists.
Out of the water the character's corpse lasts twenty minutes. If you die in the water it stays sixty seconds on the bottom: you must dive to take your items back. Get close and open it with a double-click, then drag the items into the backpack; items left in the bank are not moved into the body.
Open the whole chapter: Death and resurrection
You are a ghost
Touch a Resurrection Totem to come back to life: follow the arrow to the nearest one, click it from close by and answer Yes.
As a ghost you can move to a Resurrection Totem. The hint appears at every death as long as dynamic hints are on.
The Totem brings you back to life; go back to your corpse before it expires to take back what you lost. In Fioralba your body can be opened by you or a Game Master; other players cannot open it.
Open the whole chapter: Death and resurrection
Beasts and monsters
A click chooses the target; Attack (1) or a double-click starts the fight. After it dies, use 5 Skin and open the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Defensive beasts react when they are hit; aggressive monsters may attack you first. Do not expect a high-level opponent to suit a newly born character.
Open the whole chapter: Combat
Chicken
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 1: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 1. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Rabbit
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 1: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 1. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Sheep
4 Shear takes the knife: click the sheep, on foot. In 6 seconds you collect 2–3 wool; the fleece grows back in 10 minutes. To tame this creature you need Taming 3: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
The Skinning Knife must be in the backpack or in hand. Press 4 Shear and click the nearby sheep: the character walks up to its side, kneels and shears for six seconds. The wool reaches the backpack only at the end.
If you move or are hit the shearing is interrupted; the partial work and the fleece remain for thirty seconds. Resume within that time to continue. After a full shearing the sheep stays shorn for ten minutes. You do not shear while mounted.
This creature requires Taming 3. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Pig
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 5: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 5. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Boar
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 12: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 12. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Skeleton
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Cellar Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Assassin
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Donkey
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 16: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 16. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
To load the bag of this tamed creature you must first put a Pack Saddle in its Saddle slot. The allowed weight depends on the creature's Strength.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Deer
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 19: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 19. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Giant Rat
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ghoul
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Wolf
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 22: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 22. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Bandit Archer
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Horse
To tame this creature you need Taming 26: open its card and choose Tame. The Saddle is made at the Conceria with leather: put it in the Saddle slot of its card and choose Ride.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 26. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
The Saddle is made at the Tannery (Hideworker) with 6 Leather (any level). The current recipe requires 48 coins and 10 seconds, with the chance shown by the shop. After taming the creature, drag the Saddle into the Saddle slot of its card and choose Ride. A Saddle only in the character's backpack is not enough. While mounted you do not chop trees, dig or gather from bushes.
To load the bag of this tamed creature you must first put a Pack Saddle in its Saddle slot. The allowed weight depends on the creature's Strength.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Zebra
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 28: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 28. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
To load the bag of this tamed creature you must first put a Pack Saddle in its Saddle slot. The allowed weight depends on the creature's Strength.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Lion
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 50: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 50. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Giraffe
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 34: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 34. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Jaguar
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 44: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 44. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Black Panther
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 46: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 46. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Kangaroo
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 30: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 30. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Leopard
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 42: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 42. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Sheepdog
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 24: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 24. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Mastiff
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 30: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 30. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Greyhound
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 18: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 18. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Hound
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 21: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 21. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Spitz
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 10: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 10. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Terrier
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 10: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 10. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Cat
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 10: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 10. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Gorilla
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 50: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 50. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Chimpanzee
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 32: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 32. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Skeleton Warrior
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Brown bear
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 29: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 29. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Hunting Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Buffalo
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 33: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 33. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Elephant
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 33: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 33. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
To load the bag of this tamed creature you must first put a Pack Saddle in its Saddle slot. The allowed weight depends on the creature's Strength.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Mummy
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Grizzly bear
To tame this creature you need Taming 38: open its card and choose Tame. The Saddle is made at the Conceria with leather: put it in the Saddle slot of its card and choose Ride.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 38. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
The Saddle is made at the Tannery (Hideworker) with 6 Leather (any level). The current recipe requires 48 coins and 10 seconds, with the chance shown by the shop. After taming the creature, drag the Saddle into the Saddle slot of its card and choose Ride. A Saddle only in the character's backpack is not enough. While mounted you do not chop trees, dig or gather from bushes.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Cave Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Dune Jackal
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goblin Scout
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goblin
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goblin Slinger
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Hippopotamus
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 45: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 45. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Venom-Spitting Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ice Wolf
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Polar bear
To tame this creature you need Taming 48: open its card and choose Tame. The Saddle is made at the Conceria with leather: put it in the Saddle slot of its card and choose Ride.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 48. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
The Saddle is made at the Tannery (Hideworker) with 6 Leather (any level). The current recipe requires 48 coins and 10 seconds, with the chance shown by the shop. After taming the creature, drag the Saddle into the Saddle slot of its card and choose Ride. A Saddle only in the character's backpack is not enough. While mounted you do not chop trees, dig or gather from bushes.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Weaver Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Giant Scorpion
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Pirate
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Bandit Chief
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Imp
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Jungle Constrictor
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goblin Shaman
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Rhinoceros
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 54: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 54. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Giant Black Widow
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Sabre-toothed tiger
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 56: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 56. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goblin Champion
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Orc
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Werewolf
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Frost Wraith
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Sea Serpent
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Hill Troll
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goblin King
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Orc Archer
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Mammoth
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 63: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 63. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
To load the bag of this tamed creature you must first put a Pack Saddle in its Saddle slot. The allowed weight depends on the creature's Strength.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Corpse Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Lava Elemental
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Vampire
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Stone Golem
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Orc Brute
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Lava Salamander
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Orc Shaman
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Orc Chieftain
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Giant Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Death Knight
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Orc Warlord
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Hill Giant
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Air Elemental
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Giant Mastodon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 73: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 73. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
To load the bag of this tamed creature you must first put a Pack Saddle in its Saddle slot. The allowed weight depends on the creature's Strength.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Water Elemental
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Earth Elemental
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Fire Elemental
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Spider Queen
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Wyvern
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Frost Giant
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Lich
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Titan
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Red Dragon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Black dragon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Blade Spirits
A click chooses the creature; Attack (1) or a double-click starts the fight.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
A summoned creature vanishes when it dies: it leaves no body, hide or loot.
Open the whole chapter: Taming and mounts
Energy Vortex
A click chooses the creature; Attack (1) or a double-click starts the fight.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
A summoned creature vanishes when it dies: it leaves no body, hide or loot.
Open the whole chapter: Taming and mounts
Daemon
A click chooses the creature; Attack (1) or a double-click starts the fight.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
A summoned creature vanishes when it dies: it leaves no body, hide or loot.
Open the whole chapter: Taming and mounts
Seal
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 21: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 21. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Sea Lion
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 31: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 31. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Walrus
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 42: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 42. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Penguin
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. To tame this creature you need Taming 6: open its card and choose Tame.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature requires Taming 6. Open the creature's card and choose Tame, or set Tame on the bar and click the creature. The ritual lasts 30 seconds, requires you to stay within 10 meters and can fail even when you meet the requirement. Attacks or moving away interrupt it. You can have at most 3 followers.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Archdaemon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Sandworm
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ice Dragon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Lich King
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ancient Black Dragon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Lord of the Abyss
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Scorpion King
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ancient Basilisk
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Leviathan
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
King of the Catacombs
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Bandit Lord
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ancient Weaver
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. After taming it, put the Saddle in the slot of its card and choose Ride.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
The Saddle is made at the Tannery (Hideworker) with 6 Leather (any level). The current recipe requires 48 coins and 10 seconds, with the chance shown by the shop. After taming the creature, drag the Saddle into the Saddle slot of its card and choose Ride. A Saddle only in the character's backpack is not enough. While mounted you do not chop trees, dig or gather from bushes.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Pirate Captain
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Nazgul Horse
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot. After taming it, put the Saddle in the slot of its card and choose Ride.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
The Saddle is made at the Tannery (Hideworker) with 6 Leather (any level). The current recipe requires 48 coins and 10 seconds, with the chance shown by the shop. After taming the creature, drag the Saddle into the Saddle slot of its card and choose Ride. A Saddle only in the character's backpack is not enough. While mounted you do not chop trees, dig or gather from bushes.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Wraith
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Bandit
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Witch
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Elder Witch
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ash Witch
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Black Witch
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Supreme Witch
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Warlock
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Elder Warlock
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ash Warlock
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Black Warlock
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Supreme Warlock
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Hag
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Elder Hag
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ash Hag
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Black Hag
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Supreme Hag
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goblin Apprentice Shaman
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Skeleton Archer
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
No hide can be taken from this creature: the server refuses the skinning. When it dies, open the body with a double-click and drag the loot pieces into the backpack, if there are any.
Open the whole chapter: Taming and mounts
Demon Warrior
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Arachnid
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Colossal Spider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Greater Ghoul
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Outcast Orc
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Orc Raider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Orc Raider Archer
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Raider Shaman
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Masked Orc Raider
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Cultist
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Cyclops
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Wandering Flame
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ice Golem
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Goat Imp
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Skeletal Demon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Putrid Demon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Flying Maw
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Infernal Brute
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Horned Matriarch
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Blood-Horned Demon
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Skull Colossus
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Crowned Demon King
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Cave Serpent
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Young Swamp Drake
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Wyvern Whelp
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Swamp Drake
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Dragon Warrior
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Infernal Wyvern
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Raider Chief
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Tomb Colossus
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Swamp Spirit
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Abyssal Elemental
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Corpse Abomination
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Ancient Swamp Drake
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Prince of the Abyss
A click chooses the creature; Attack (1) or a double-click starts the fight. When it dies, 5 Skin and a click on the body give you the hide; a double-click opens the loot.
Choose the creature with a click and press Attack (1), or double-click it: the character keeps striking it as long as the target stays valid. The target bar shows the charge of the next blow. A blow only starts when the target is within reach and not covered by cover; the attack does not chase it on its own.
This creature cannot be tamed in its base state. The server checks the brain and the requirements of the actual creature.
After it dies, 5 Skin automatically puts the Skinning Knife in your hand. Click the corpse from close by to get the hide, then double-click the body to open the loot and drag it into the backpack. Take your weapon back from the bar before the next fight.
Open the whole chapter: Taming and mounts
Tree
Press 3 Chop to take the Hatchet, then click the tree. It takes three chops; the logs arrive when it falls.
The Hatchet must be in the backpack or in hand. 3 selects Chop and takes the tool, then choose the tree; the character reaches the working spot. You only chop on foot.
Ash requires no minimum skill. With Lumberjacking at zero each attempt has 50% success. At least three chops are needed to fell the tree; after the first one the cutting continues on compatible nearby trees. The logs arrive only when the tree falls, not at every chop.
The tree grows back after ten minutes. For better woods the server checks the skill threshold: if you lack experience, the warning shows the value needed. The Sawmill turns logs into boards with the recipe and success rate shown on its card.
Open the whole chapter: Mines and crafts
Mine and deposits
2 Dig takes the Pickaxe: click the ore in the mine, on foot. Copper requires no minimum skill; at skill zero you can fail.
The Pickaxe must be in the backpack or in hand. Press 2 and click the surface of the deposit: the server checks material, distance and space. You do not dig while mounted.
Copper can be mined at skill zero, with 50% success. A failure puts no ore in the backpack. For better ores the thresholds shown by the warning and by the crafting wiki apply.
The mined ore goes into the backpack. Take it to the Refinery to make ingots: refining is not the same thing as mining and it can fail. The current chance and the required materials appear in the shop.
Open the whole chapter: Mines and crafts
Bank
Open the bank by clicking the building or the banker. Drag your backpack items here: in the bank you do not lose them when you die.
Open the bank by clicking the building or the nearby banker. The backpack opens too: drag items between the two windows to deposit or withdraw. The server checks that you are close enough to the bank.
The bank keeps your items when you die: when you die you lose what you carry in the backpack and on you, never what is in the bank. Each world has its own bank, the same in all its cities. In the short start the bank step is completed by opening it from close by.
Coins in the bank and coins in the backpack are shown separately and you can keep them wherever you like. Shop vendors take coins first from the backpack and then from the bank, so you do not need to withdraw to buy from them; the Barber, the portal, trades, crafting and repairs use only the ones in the backpack. Withdrawing or depositing does not create items, experience or tutorial rewards.
Open the whole chapter: The short start and the controls
Blacksmith
Click the Blacksmith or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
To work you must hold the Smith's Hammer. The tool is bought from the «Work Tools» vendor (Tool Vendor), next to the Totem in the center of every city, or from this shop's Blacksmith. It wears a little with every job and cannot be repaired: it lasts a very long time, but at the last stroke it breaks and disappears.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Copper Sword: 8 Copper Ingot → 1 pieces; 6 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Sword: 8 Iron Ingot → 1 pieces; 34 coins, 8 seconds.
Agapite Sword: 8 Agapite Ingot → 1 pieces; 89 coins, 8 seconds.
Verite Sword: 8 Verite Ingot → 1 pieces; 178 coins, 8 seconds.
Valorite Sword: 8 Valorite Ingot → 1 pieces; 305 coins, 8 seconds.
Vermillion Sword: 8 Vermillion Ingot → 1 pieces; 472 coins, 8 seconds.
Black Rock Sword: 8 Black Rock Ingot → 1 pieces; 683 coins, 8 seconds.
Mithril Sword: 8 Mithril Ingot → 1 pieces; 941 coins, 8 seconds.
Copper Hammer: 15 Copper Ingot → 1 pieces; 12 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Hammer: 15 Iron Ingot → 1 pieces; 63 coins, 8 seconds.
Agapite Hammer: 15 Agapite Ingot → 1 pieces; 168 coins, 8 seconds.
Verite Hammer: 15 Verite Ingot → 1 pieces; 334 coins, 8 seconds.
Valorite Hammer: 15 Valorite Ingot → 1 pieces; 571 coins, 8 seconds.
Vermillion Hammer: 15 Vermillion Ingot → 1 pieces; 885 coins, 8 seconds.
Black Rock Hammer: 15 Black Rock Ingot → 1 pieces; 1281 coins, 8 seconds.
Mithril Hammer: 15 Mithril Ingot → 1 pieces; 1764 coins, 8 seconds.
Copper Axe: 13 Copper Ingot → 1 pieces; 10 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Axe: 13 Iron Ingot → 1 pieces; 55 coins, 8 seconds.
Agapite Axe: 13 Agapite Ingot → 1 pieces; 145 coins, 8 seconds.
Verite Axe: 13 Verite Ingot → 1 pieces; 290 coins, 8 seconds.
Valorite Axe: 13 Valorite Ingot → 1 pieces; 495 coins, 8 seconds.
Vermillion Axe: 13 Vermillion Ingot → 1 pieces; 767 coins, 8 seconds.
Black Rock Axe: 13 Black Rock Ingot → 1 pieces; 1110 coins, 8 seconds.
Mithril Axe: 13 Mithril Ingot → 1 pieces; 1529 coins, 8 seconds.
Copper Greatsword: 13 Copper Ingot → 1 pieces; 10 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Greatsword: 13 Iron Ingot → 1 pieces; 55 coins, 8 seconds.
Agapite Greatsword: 13 Agapite Ingot → 1 pieces; 145 coins, 8 seconds.
Verite Greatsword: 13 Verite Ingot → 1 pieces; 290 coins, 8 seconds.
Valorite Greatsword: 13 Valorite Ingot → 1 pieces; 495 coins, 8 seconds.
Vermillion Greatsword: 13 Vermillion Ingot → 1 pieces; 767 coins, 8 seconds.
Black Rock Greatsword: 13 Black Rock Ingot → 1 pieces; 1110 coins, 8 seconds.
Mithril Greatsword: 13 Mithril Ingot → 1 pieces; 1529 coins, 8 seconds.
Copper Halberd: 15 Copper Ingot → 1 pieces; 12 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Halberd: 15 Iron Ingot → 1 pieces; 63 coins, 8 seconds.
Agapite Halberd: 15 Agapite Ingot → 1 pieces; 168 coins, 8 seconds.
Verite Halberd: 15 Verite Ingot → 1 pieces; 334 coins, 8 seconds.
Valorite Halberd: 15 Valorite Ingot → 1 pieces; 571 coins, 8 seconds.
Vermillion Halberd: 15 Vermillion Ingot → 1 pieces; 885 coins, 8 seconds.
Black Rock Halberd: 15 Black Rock Ingot → 1 pieces; 1281 coins, 8 seconds.
Mithril Halberd: 15 Mithril Ingot → 1 pieces; 1764 coins, 8 seconds.
Copper Plate Helm: 5 Copper Ingot → 1 pieces; 4 coins, 6 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Plate Chest: 5 Copper Ingot → 1 pieces; 4 coins, 6 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Plate Arms: 5 Copper Ingot → 1 pieces; 4 coins, 6 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Plate Gloves: 5 Copper Ingot → 1 pieces; 4 coins, 6 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Plate Leggings: 5 Copper Ingot → 1 pieces; 4 coins, 6 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Plate Boots: 5 Copper Ingot → 1 pieces; 4 coins, 6 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Plate Helm: 5 Iron Ingot → 1 pieces; 21 coins, 6 seconds.
Iron Plate Chest: 5 Iron Ingot → 1 pieces; 21 coins, 6 seconds.
Iron Plate Arms: 5 Iron Ingot → 1 pieces; 21 coins, 6 seconds.
Iron Plate Gloves: 5 Iron Ingot → 1 pieces; 21 coins, 6 seconds.
Iron Plate Leggings: 5 Iron Ingot → 1 pieces; 21 coins, 6 seconds.
Iron Plate Boots: 5 Iron Ingot → 1 pieces; 21 coins, 6 seconds.
Agapite Plate Helm: 5 Agapite Ingot → 1 pieces; 56 coins, 6 seconds.
Agapite Plate Chest: 5 Agapite Ingot → 1 pieces; 56 coins, 6 seconds.
Agapite Plate Arms: 5 Agapite Ingot → 1 pieces; 56 coins, 6 seconds.
Agapite Plate Gloves: 5 Agapite Ingot → 1 pieces; 56 coins, 6 seconds.
Agapite Plate Leggings: 5 Agapite Ingot → 1 pieces; 56 coins, 6 seconds.
Agapite Plate Boots: 5 Agapite Ingot → 1 pieces; 56 coins, 6 seconds.
Verite Plate Helm: 5 Verite Ingot → 1 pieces; 111 coins, 6 seconds.
Verite Plate Chest: 5 Verite Ingot → 1 pieces; 111 coins, 6 seconds.
Verite Plate Arms: 5 Verite Ingot → 1 pieces; 111 coins, 6 seconds.
Verite Plate Gloves: 5 Verite Ingot → 1 pieces; 111 coins, 6 seconds.
Verite Plate Leggings: 5 Verite Ingot → 1 pieces; 111 coins, 6 seconds.
Verite Plate Boots: 5 Verite Ingot → 1 pieces; 111 coins, 6 seconds.
Valorite Plate Helm: 5 Valorite Ingot → 1 pieces; 190 coins, 6 seconds.
Valorite Plate Chest: 5 Valorite Ingot → 1 pieces; 190 coins, 6 seconds.
Valorite Plate Arms: 5 Valorite Ingot → 1 pieces; 190 coins, 6 seconds.
Valorite Plate Gloves: 5 Valorite Ingot → 1 pieces; 190 coins, 6 seconds.
Valorite Plate Leggings: 5 Valorite Ingot → 1 pieces; 190 coins, 6 seconds.
Valorite Plate Boots: 5 Valorite Ingot → 1 pieces; 190 coins, 6 seconds.
Vermillion Plate Helm: 5 Vermillion Ingot → 1 pieces; 295 coins, 6 seconds.
Vermillion Plate Chest: 5 Vermillion Ingot → 1 pieces; 295 coins, 6 seconds.
Vermillion Plate Arms: 5 Vermillion Ingot → 1 pieces; 295 coins, 6 seconds.
Vermillion Plate Gloves: 5 Vermillion Ingot → 1 pieces; 295 coins, 6 seconds.
Vermillion Plate Leggings: 5 Vermillion Ingot → 1 pieces; 295 coins, 6 seconds.
Vermillion Plate Boots: 5 Vermillion Ingot → 1 pieces; 295 coins, 6 seconds.
Black Rock Plate Helm: 5 Black Rock Ingot → 1 pieces; 427 coins, 6 seconds.
Black Rock Plate Chest: 5 Black Rock Ingot → 1 pieces; 427 coins, 6 seconds.
Black Rock Plate Arms: 5 Black Rock Ingot → 1 pieces; 427 coins, 6 seconds.
Black Rock Plate Gloves: 5 Black Rock Ingot → 1 pieces; 427 coins, 6 seconds.
Black Rock Plate Leggings: 5 Black Rock Ingot → 1 pieces; 427 coins, 6 seconds.
Black Rock Plate Boots: 5 Black Rock Ingot → 1 pieces; 427 coins, 6 seconds.
Mithril Plate Helm: 5 Mithril Ingot → 1 pieces; 588 coins, 6 seconds.
Mithril Plate Chest: 5 Mithril Ingot → 1 pieces; 588 coins, 6 seconds.
Mithril Plate Arms: 5 Mithril Ingot → 1 pieces; 588 coins, 6 seconds.
Mithril Plate Gloves: 5 Mithril Ingot → 1 pieces; 588 coins, 6 seconds.
Mithril Plate Leggings: 5 Mithril Ingot → 1 pieces; 588 coins, 6 seconds.
Mithril Plate Boots: 5 Mithril Ingot → 1 pieces; 588 coins, 6 seconds.
Copper Chainmail Helm: 3 Copper Ingot → 1 pieces; 2 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Chainmail Chest: 3 Copper Ingot → 1 pieces; 2 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Chainmail Arms: 3 Copper Ingot → 1 pieces; 2 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Chainmail Gloves: 3 Copper Ingot → 1 pieces; 2 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Chainmail Leggings: 3 Copper Ingot → 1 pieces; 2 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Chainmail Boots: 3 Copper Ingot → 1 pieces; 2 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Chainmail Helm: 3 Iron Ingot → 1 pieces; 13 coins, 4 seconds.
Iron Chainmail Chest: 3 Iron Ingot → 1 pieces; 13 coins, 4 seconds.
Iron Chainmail Arms: 3 Iron Ingot → 1 pieces; 13 coins, 4 seconds.
Iron Chainmail Gloves: 3 Iron Ingot → 1 pieces; 13 coins, 4 seconds.
Iron Chainmail Leggings: 3 Iron Ingot → 1 pieces; 13 coins, 4 seconds.
Iron Chainmail Boots: 3 Iron Ingot → 1 pieces; 13 coins, 4 seconds.
Agapite Chainmail Helm: 3 Agapite Ingot → 1 pieces; 34 coins, 4 seconds.
Agapite Chainmail Chest: 3 Agapite Ingot → 1 pieces; 34 coins, 4 seconds.
Agapite Chainmail Arms: 3 Agapite Ingot → 1 pieces; 34 coins, 4 seconds.
Agapite Chainmail Gloves: 3 Agapite Ingot → 1 pieces; 34 coins, 4 seconds.
Agapite Chainmail Leggings: 3 Agapite Ingot → 1 pieces; 34 coins, 4 seconds.
Agapite Chainmail Boots: 3 Agapite Ingot → 1 pieces; 34 coins, 4 seconds.
Verite Chainmail Helm: 3 Verite Ingot → 1 pieces; 67 coins, 4 seconds.
Verite Chainmail Chest: 3 Verite Ingot → 1 pieces; 67 coins, 4 seconds.
Verite Chainmail Arms: 3 Verite Ingot → 1 pieces; 67 coins, 4 seconds.
Verite Chainmail Gloves: 3 Verite Ingot → 1 pieces; 67 coins, 4 seconds.
Verite Chainmail Leggings: 3 Verite Ingot → 1 pieces; 67 coins, 4 seconds.
Verite Chainmail Boots: 3 Verite Ingot → 1 pieces; 67 coins, 4 seconds.
Valorite Chainmail Helm: 3 Valorite Ingot → 1 pieces; 114 coins, 4 seconds.
Valorite Chainmail Chest: 3 Valorite Ingot → 1 pieces; 114 coins, 4 seconds.
Valorite Chainmail Arms: 3 Valorite Ingot → 1 pieces; 114 coins, 4 seconds.
Valorite Chainmail Gloves: 3 Valorite Ingot → 1 pieces; 114 coins, 4 seconds.
Valorite Chainmail Leggings: 3 Valorite Ingot → 1 pieces; 114 coins, 4 seconds.
Valorite Chainmail Boots: 3 Valorite Ingot → 1 pieces; 114 coins, 4 seconds.
Vermillion Chainmail Helm: 3 Vermillion Ingot → 1 pieces; 177 coins, 4 seconds.
Vermillion Chainmail Chest: 3 Vermillion Ingot → 1 pieces; 177 coins, 4 seconds.
Vermillion Chainmail Arms: 3 Vermillion Ingot → 1 pieces; 177 coins, 4 seconds.
Vermillion Chainmail Gloves: 3 Vermillion Ingot → 1 pieces; 177 coins, 4 seconds.
Vermillion Chainmail Leggings: 3 Vermillion Ingot → 1 pieces; 177 coins, 4 seconds.
Vermillion Chainmail Boots: 3 Vermillion Ingot → 1 pieces; 177 coins, 4 seconds.
Black Rock Chainmail Helm: 3 Black Rock Ingot → 1 pieces; 256 coins, 4 seconds.
Black Rock Chainmail Chest: 3 Black Rock Ingot → 1 pieces; 256 coins, 4 seconds.
Black Rock Chainmail Arms: 3 Black Rock Ingot → 1 pieces; 256 coins, 4 seconds.
Black Rock Chainmail Gloves: 3 Black Rock Ingot → 1 pieces; 256 coins, 4 seconds.
Black Rock Chainmail Leggings: 3 Black Rock Ingot → 1 pieces; 256 coins, 4 seconds.
Black Rock Chainmail Boots: 3 Black Rock Ingot → 1 pieces; 256 coins, 4 seconds.
Mithril Chainmail Helm: 3 Mithril Ingot → 1 pieces; 353 coins, 4 seconds.
Mithril Chainmail Chest: 3 Mithril Ingot → 1 pieces; 353 coins, 4 seconds.
Mithril Chainmail Arms: 3 Mithril Ingot → 1 pieces; 353 coins, 4 seconds.
Mithril Chainmail Gloves: 3 Mithril Ingot → 1 pieces; 353 coins, 4 seconds.
Mithril Chainmail Leggings: 3 Mithril Ingot → 1 pieces; 353 coins, 4 seconds.
Mithril Chainmail Boots: 3 Mithril Ingot → 1 pieces; 353 coins, 4 seconds.
Copper Shield: 7 Copper Ingot → 1 pieces; 6 coins, 6 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Shield: 7 Iron Ingot → 1 pieces; 30 coins, 6 seconds.
Agapite Shield: 7 Agapite Ingot → 1 pieces; 78 coins, 6 seconds.
Verite Shield: 7 Verite Ingot → 1 pieces; 156 coins, 6 seconds.
Valorite Shield: 7 Valorite Ingot → 1 pieces; 267 coins, 6 seconds.
Vermillion Shield: 7 Vermillion Ingot → 1 pieces; 413 coins, 6 seconds.
Black Rock Shield: 7 Black Rock Ingot → 1 pieces; 598 coins, 6 seconds.
Mithril Shield: 7 Mithril Ingot → 1 pieces; 823 coins, 6 seconds.
Siege Hammer: 10 Black Rock Ingot → 1 pieces; 160 coins, 20 seconds.
Copper Scimitar: 6 Copper Ingot → 1 pieces; 5 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Double Axe: 13 Copper Ingot → 1 pieces; 10 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Mace: 8 Copper Ingot → 1 pieces; 6 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Quarterstaff: 13 Copper Ingot → 1 pieces; 10 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Dagger: 4 Copper Ingot → 1 pieces; 3 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Kryss: 5 Copper Ingot → 1 pieces; 4 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Copper Spear: 10 Copper Ingot → 1 pieces; 8 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Scimitar: 6 Iron Ingot → 1 pieces; 25 coins, 8 seconds.
Iron Double Axe: 13 Iron Ingot → 1 pieces; 55 coins, 8 seconds.
Iron Mace: 8 Iron Ingot → 1 pieces; 34 coins, 8 seconds.
Iron Quarterstaff: 13 Iron Ingot → 1 pieces; 55 coins, 8 seconds.
Iron Dagger: 4 Iron Ingot → 1 pieces; 17 coins, 8 seconds.
Iron Kryss: 5 Iron Ingot → 1 pieces; 21 coins, 8 seconds.
Iron Spear: 10 Iron Ingot → 1 pieces; 42 coins, 8 seconds.
Agapite Scimitar: 6 Agapite Ingot → 1 pieces; 67 coins, 8 seconds.
Agapite Double Axe: 13 Agapite Ingot → 1 pieces; 145 coins, 8 seconds.
Agapite Mace: 8 Agapite Ingot → 1 pieces; 89 coins, 8 seconds.
Agapite Quarterstaff: 13 Agapite Ingot → 1 pieces; 145 coins, 8 seconds.
Agapite Dagger: 4 Agapite Ingot → 1 pieces; 45 coins, 8 seconds.
Agapite Kryss: 5 Agapite Ingot → 1 pieces; 56 coins, 8 seconds.
Agapite Spear: 10 Agapite Ingot → 1 pieces; 112 coins, 8 seconds.
Verite Scimitar: 6 Verite Ingot → 1 pieces; 134 coins, 8 seconds.
Verite Double Axe: 13 Verite Ingot → 1 pieces; 290 coins, 8 seconds.
Verite Mace: 8 Verite Ingot → 1 pieces; 178 coins, 8 seconds.
Verite Quarterstaff: 13 Verite Ingot → 1 pieces; 290 coins, 8 seconds.
Verite Dagger: 4 Verite Ingot → 1 pieces; 89 coins, 8 seconds.
Verite Kryss: 5 Verite Ingot → 1 pieces; 111 coins, 8 seconds.
Verite Spear: 10 Verite Ingot → 1 pieces; 223 coins, 8 seconds.
Valorite Scimitar: 6 Valorite Ingot → 1 pieces; 228 coins, 8 seconds.
Valorite Double Axe: 13 Valorite Ingot → 1 pieces; 495 coins, 8 seconds.
Valorite Mace: 8 Valorite Ingot → 1 pieces; 305 coins, 8 seconds.
Valorite Quarterstaff: 13 Valorite Ingot → 1 pieces; 495 coins, 8 seconds.
Valorite Dagger: 4 Valorite Ingot → 1 pieces; 152 coins, 8 seconds.
Valorite Kryss: 5 Valorite Ingot → 1 pieces; 190 coins, 8 seconds.
Valorite Spear: 10 Valorite Ingot → 1 pieces; 381 coins, 8 seconds.
Vermillion Scimitar: 6 Vermillion Ingot → 1 pieces; 354 coins, 8 seconds.
Vermillion Double Axe: 13 Vermillion Ingot → 1 pieces; 767 coins, 8 seconds.
Vermillion Mace: 8 Vermillion Ingot → 1 pieces; 472 coins, 8 seconds.
Vermillion Quarterstaff: 13 Vermillion Ingot → 1 pieces; 767 coins, 8 seconds.
Vermillion Dagger: 4 Vermillion Ingot → 1 pieces; 236 coins, 8 seconds.
Vermillion Kryss: 5 Vermillion Ingot → 1 pieces; 295 coins, 8 seconds.
Vermillion Spear: 10 Vermillion Ingot → 1 pieces; 590 coins, 8 seconds.
Black Rock Scimitar: 6 Black Rock Ingot → 1 pieces; 512 coins, 8 seconds.
Black Rock Double Axe: 13 Black Rock Ingot → 1 pieces; 1110 coins, 8 seconds.
Black Rock Mace: 8 Black Rock Ingot → 1 pieces; 683 coins, 8 seconds.
Black Rock Quarterstaff: 13 Black Rock Ingot → 1 pieces; 1110 coins, 8 seconds.
Black Rock Dagger: 4 Black Rock Ingot → 1 pieces; 341 coins, 8 seconds.
Black Rock Kryss: 5 Black Rock Ingot → 1 pieces; 427 coins, 8 seconds.
Black Rock Spear: 10 Black Rock Ingot → 1 pieces; 854 coins, 8 seconds.
Mithril Scimitar: 6 Mithril Ingot → 1 pieces; 706 coins, 8 seconds.
Mithril Double Axe: 13 Mithril Ingot → 1 pieces; 1529 coins, 8 seconds.
Mithril Mace: 8 Mithril Ingot → 1 pieces; 941 coins, 8 seconds.
Mithril Quarterstaff: 13 Mithril Ingot → 1 pieces; 1529 coins, 8 seconds.
Mithril Dagger: 4 Mithril Ingot → 1 pieces; 471 coins, 8 seconds.
Mithril Kryss: 5 Mithril Ingot → 1 pieces; 588 coins, 8 seconds.
Mithril Spear: 10 Mithril Ingot → 1 pieces; 1176 coins, 8 seconds.
Vampiric Greatsword: 30 Vermillion Ingot, 15 Mithril Ingot → 1 pieces; 50000 coins, 20 seconds.
Open the whole chapter: Mines and crafts
Refinery
Click the Refinery or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
For this work your hands must be free: put away weapon, shield or tool before starting it.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Copper Ingot: 1 Copper Ore → 1 pieces; 0 coins, 1 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Iron Ingot: 1 Iron Ore → 1 pieces; 0 coins, 1 seconds.
Agapite Ingot: 1 Agapite Ore → 1 pieces; 0 coins, 1 seconds.
Verite Ingot: 1 Verite Ore → 1 pieces; 0 coins, 1 seconds.
Valorite Ingot: 1 Valorite Ore → 1 pieces; 0 coins, 1 seconds.
Vermillion Ingot: 1 Vermillion Ore → 1 pieces; 0 coins, 1 seconds.
Black Rock Ingot: 1 Black Rock Ore → 1 pieces; 0 coins, 1 seconds.
Mithril Ingot: 1 Mithril Ore → 1 pieces; 0 coins, 1 seconds.
Gold Ingot: 1 Gold Ore → 1 pieces; 0 coins, 1 seconds.
USDC Ingot: 1 USDC Ore → 1 pieces; 0 coins, 1 seconds.
Open the whole chapter: Mines and crafts
Sawmill
Click the Sawmill or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
For this work your hands must be free: put away weapon, shield or tool before starting it.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Ash Boards: 3 Ash Logs → 1 pieces; 0 coins, 2 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Yew Boards: 3 Yew Logs → 1 pieces; 0 coins, 2 seconds.
Heartwood Boards: 3 Heartwood Logs → 1 pieces; 0 coins, 2 seconds.
Bloodwood Boards: 3 Bloodwood Logs → 1 pieces; 0 coins, 2 seconds.
Frostwood Boards: 3 Frostwood Logs → 1 pieces; 0 coins, 2 seconds.
Open the whole chapter: Mines and crafts
Bowyer
Click the Bowyer or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
To work you must hold the Bowyer's Tools. The tool is bought from the «Work Tools» vendor (Tool Vendor), next to the Totem in the center of every city, or from this shop's Bowyer. It wears a little with every job and cannot be repaired: it lasts a very long time, but at the last stroke it breaks and disappears.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Ash Bow: 4 Ash Boards → 1 pieces; 17 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Yew Bow: 4 Yew Boards, 2 Ash Boards → 1 pieces; 89 coins, 8 seconds.
Heartwood Bow: 4 Heartwood Boards, 2 Ash Boards → 1 pieces; 236 coins, 8 seconds.
Bloodwood Bow: 4 Bloodwood Boards, 2 Ash Boards → 1 pieces; 341 coins, 8 seconds.
Frostwood Bow: 4 Frostwood Boards, 2 Ash Boards → 1 pieces; 471 coins, 8 seconds.
Arrows: 1 Boards (any wood) → 25 pieces; 0 coins, 2 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Ash Crossbow: 4 Ash Boards → 1 pieces; 20 coins, 8 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Yew Crossbow: 4 Yew Boards, 2 Ash Boards → 1 pieces; 107 coins, 8 seconds.
Heartwood Crossbow: 4 Heartwood Boards, 2 Ash Boards → 1 pieces; 283 coins, 8 seconds.
Bloodwood Crossbow: 4 Bloodwood Boards, 2 Ash Boards → 1 pieces; 410 coins, 8 seconds.
Frostwood Crossbow: 4 Frostwood Boards, 2 Ash Boards → 1 pieces; 565 coins, 8 seconds.
Bolts: 1 Boards (any wood) → 25 pieces; 0 coins, 2 seconds.
Open the whole chapter: Mines and crafts
Wool Mill
Click the Wool Mill or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
For this work your hands must be free: put away weapon, shield or tool before starting it.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Wool Level 2: 2 Wool Level 1, 2 Silver Petals → 1 pieces; 0 coins, 2 seconds.
Wool Level 3: 2 Wool Level 2, 2 Willow Ash → 1 pieces; 0 coins, 2 seconds.
Wool Level 4: 2 Wool Level 3, 2 Shadow Berries → 1 pieces; 0 coins, 2 seconds.
Wool Level 5: 2 Wool Level 4, 2 Onyx Dust → 1 pieces; 0 coins, 2 seconds.
Open the whole chapter: Mines and crafts
Tailor
Click the Tailor or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
To work you must hold the Sewing Kit. The tool is bought from the «Work Tools» vendor (Tool Vendor), next to the Totem in the center of every city, or from this shop's Tailor. It wears a little with every job and cannot be repaired: it lasts a very long time, but at the last stroke it breaks and disappears.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Bandages: 3 Wool Level 1 → 5 pieces; 0 coins, 2 seconds. This recipe always succeeds.
Mage Robe Level 1: 6 Wool Level 1 → 1 pieces; 18 coins, 20 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Mage Robe Level 2: 6 Wool Level 2 → 1 pieces; 50 coins, 20 seconds.
Mage Robe Level 3: 6 Wool Level 3 → 1 pieces; 94 coins, 20 seconds.
Mage Robe Level 4: 6 Wool Level 4 → 1 pieces; 144 coins, 20 seconds.
Mage Robe Level 5: 6 Wool Level 5 → 1 pieces; 202 coins, 20 seconds.
Mage Boots Level 1: 3 Wool Level 1 → 1 pieces; 8 coins, 12 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Mage Gloves Level 1: 1 Wool Level 1 → 1 pieces; 5 coins, 12 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Mage Boots Level 2: 3 Wool Level 2 → 1 pieces; 21 coins, 12 seconds.
Mage Gloves Level 2: 1 Wool Level 2 → 1 pieces; 13 coins, 12 seconds.
Mage Boots Level 3: 3 Wool Level 3 → 1 pieces; 39 coins, 12 seconds.
Mage Gloves Level 3: 1 Wool Level 3 → 1 pieces; 23 coins, 12 seconds.
Mage Boots Level 4: 3 Wool Level 4 → 1 pieces; 60 coins, 12 seconds.
Mage Gloves Level 4: 1 Wool Level 4 → 1 pieces; 36 coins, 12 seconds.
Mage Boots Level 5: 3 Wool Level 5 → 1 pieces; 84 coins, 12 seconds.
Mage Gloves Level 5: 1 Wool Level 5 → 1 pieces; 50 coins, 12 seconds.
Open the whole chapter: Mines and crafts
Hideworker
Click the Hideworker or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
For this work your hands must be free: put away weapon, shield or tool before starting it.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Leather Level 1: 1 Hide Level 1 → 1 pieces; 0 coins, 2 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Leather Level 2: 1 Hide Level 2 → 1 pieces; 0 coins, 2 seconds.
Leather Level 3: 1 Hide Level 3 → 1 pieces; 0 coins, 2 seconds.
Leather Level 4: 1 Hide Level 4 → 1 pieces; 0 coins, 2 seconds.
Leather Level 5: 1 Hide Level 5 → 1 pieces; 0 coins, 2 seconds.
Open the whole chapter: Mines and crafts
Tannery (Hideworker)
Click the Tannery (Hideworker) or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
To work you must hold the Leather Awl. The tool is bought from the «Work Tools» vendor (Tool Vendor), next to the Totem in the center of every city, or from this shop's Tanner. It wears a little with every job and cannot be repaired: it lasts a very long time, but at the last stroke it breaks and disappears.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Leather Helm Level 1: 2 Leather Level 1 → 1 pieces; 1 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Leather Chest Level 1: 5 Leather Level 1 → 1 pieces; 2 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Leather Arms Level 1: 2 Leather Level 1 → 1 pieces; 1 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Leather Gloves Level 1: 1 Leather Level 1 → 1 pieces; 1 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Leather Leggings Level 1: 3 Leather Level 1 → 1 pieces; 1 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Leather Boots Level 1: 2 Leather Level 1 → 1 pieces; 1 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Leather Helm Level 2: 2 Leather Level 2 → 1 pieces; 1 coins, 4 seconds.
Leather Chest Level 2: 5 Leather Level 2 → 1 pieces; 4 coins, 4 seconds.
Leather Arms Level 2: 2 Leather Level 2 → 1 pieces; 1 coins, 4 seconds.
Leather Gloves Level 2: 1 Leather Level 2 → 1 pieces; 1 coins, 4 seconds.
Leather Leggings Level 2: 3 Leather Level 2 → 1 pieces; 2 coins, 4 seconds.
Leather Boots Level 2: 2 Leather Level 2 → 1 pieces; 1 coins, 4 seconds.
Leather Helm Level 3: 2 Leather Level 3 → 1 pieces; 2 coins, 4 seconds.
Leather Chest Level 3: 5 Leather Level 3 → 1 pieces; 5 coins, 4 seconds.
Leather Arms Level 3: 2 Leather Level 3 → 1 pieces; 2 coins, 4 seconds.
Leather Gloves Level 3: 1 Leather Level 3 → 1 pieces; 1 coins, 4 seconds.
Leather Leggings Level 3: 3 Leather Level 3 → 1 pieces; 3 coins, 4 seconds.
Leather Boots Level 3: 2 Leather Level 3 → 1 pieces; 2 coins, 4 seconds.
Leather Helm Level 4: 2 Leather Level 4 → 1 pieces; 3 coins, 4 seconds.
Leather Chest Level 4: 5 Leather Level 4 → 1 pieces; 7 coins, 4 seconds.
Leather Arms Level 4: 2 Leather Level 4 → 1 pieces; 3 coins, 4 seconds.
Leather Gloves Level 4: 1 Leather Level 4 → 1 pieces; 1 coins, 4 seconds.
Leather Leggings Level 4: 3 Leather Level 4 → 1 pieces; 4 coins, 4 seconds.
Leather Boots Level 4: 2 Leather Level 4 → 1 pieces; 3 coins, 4 seconds.
Leather Helm Level 5: 2 Leather Level 5 → 1 pieces; 3 coins, 4 seconds.
Leather Chest Level 5: 5 Leather Level 5 → 1 pieces; 8 coins, 4 seconds.
Leather Arms Level 5: 2 Leather Level 5 → 1 pieces; 3 coins, 4 seconds.
Leather Gloves Level 5: 1 Leather Level 5 → 1 pieces; 2 coins, 4 seconds.
Leather Leggings Level 5: 3 Leather Level 5 → 1 pieces; 5 coins, 4 seconds.
Leather Boots Level 5: 2 Leather Level 5 → 1 pieces; 3 coins, 4 seconds.
Saddle: 6 Leather (any level) → 1 pieces; 48 coins, 10 seconds.
Pack Saddle: 6 Leather (any level) → 1 pieces; 48 coins, 10 seconds.
Pouch: 2 Leather (any level) → 1 pieces; 8 coins, 5 seconds.
Open the whole chapter: Mines and crafts
Mint
Click the Mint or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
For this work your hands must be free: put away weapon, shield or tool before starting it.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Gold Coins: 1 Gold Ingot → 123 pieces; 0 coins, 2 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
USDC Coins: 1 USDC Ingot → 1 pieces; 0 coins, 1 seconds.
Open the whole chapter: Mines and crafts
Mage Tower
Click the Mage Tower or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
For this work your hands must be free: put away weapon, shield or tool before starting it.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Small Heal Potion: 1 Ginseng, 1 Garlic → 3 pieces; 3 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Medium Heal Potion: 2 Ginseng, 2 Garlic → 3 pieces; 9 coins, 5 seconds.
Large Heal Potion: 3 Ginseng, 3 Garlic, 1 Blood Moss → 3 pieces; 24 coins, 6 seconds.
Small Mana Potion: 2 Mandrake Root → 3 pieces; 4 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Medium Mana Potion: 4 Mandrake Root → 3 pieces; 12 coins, 5 seconds.
Large Mana Potion: 6 Mandrake Root, 1 Black Pearl → 3 pieces; 30 coins, 6 seconds.
Lesser Antidote: 3 Garlic → 3 pieces; 6 coins, 4 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Greater Antidote: 3 Garlic, 2 Nightshade → 3 pieces; 18 coins, 5 seconds.
Shrink Creature: 2 Nightshade, 2 Spider's Silk, 1 Blood Moss → 1 pieces; 60 coins, 10 seconds.
Torch: 1 Sulfurous Ash, 2 Logs (any) → 1 pieces; 3 coins, 4 seconds. This recipe always succeeds.
Lesser Poison: 1 Nightshade → 3 pieces; 4 coins, 5 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Poison: 2 Nightshade → 3 pieces; 9 coins, 5 seconds.
Strong Poison: 3 Nightshade, 1 Spider's Silk → 3 pieces; 20 coins, 5 seconds.
Deadly Poison: 5 Nightshade, 2 Spider's Silk, 1 Blood Moss → 3 pieces; 40 coins, 5 seconds.
Lethal Poison: 8 Nightshade, 3 Spider's Silk, 2 Blood Moss → 3 pieces; 90 coins, 5 seconds.
Lesser Refresh: 1 Black Pearl → 3 pieces; 3 coins, 5 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Refresh: 2 Black Pearl → 3 pieces; 9 coins, 5 seconds.
Greater Refresh: 3 Black Pearl, 1 Blood Moss → 3 pieces; 24 coins, 5 seconds.
Lesser Explosive Flask: 1 Sulfurous Ash → 3 pieces; 12 coins, 5 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Explosive Flask: 1 Sulfurous Ash, 1 Black Pearl → 3 pieces; 28 coins, 5 seconds.
Greater Explosive Flask: 1 Sulfurous Ash, 1 Black Pearl, 1 Blood Moss → 3 pieces; 60 coins, 5 seconds.
Strength Potion Level 1: 1 Mandrake Root, 1 Nightshade → 3 pieces; 4 coins, 5 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Strength Potion Level 2: 2 Mandrake Root, 2 Nightshade → 3 pieces; 12 coins, 5 seconds.
Strength Potion Level 3: 3 Mandrake Root, 3 Nightshade → 3 pieces; 30 coins, 5 seconds.
Dexterity Potion Level 1: 1 Blood Moss, 1 Mandrake Root → 3 pieces; 4 coins, 5 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Dexterity Potion Level 2: 2 Blood Moss, 2 Mandrake Root → 3 pieces; 12 coins, 5 seconds.
Dexterity Potion Level 3: 3 Blood Moss, 3 Mandrake Root → 3 pieces; 30 coins, 5 seconds.
Intelligence Potion Level 1: 1 Mandrake Root, 1 Nightshade → 3 pieces; 4 coins, 5 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Intelligence Potion Level 2: 2 Mandrake Root, 2 Nightshade → 3 pieces; 12 coins, 5 seconds.
Intelligence Potion Level 3: 3 Mandrake Root, 3 Nightshade → 3 pieces; 30 coins, 5 seconds.
Invisibility Potion Level 1: 1 Blood Moss, 1 Nightshade → 3 pieces; 12 coins, 5 seconds. It is a first-tier recipe: at skill zero it has a minimum chance of 5%.
Invisibility Potion Level 2: 2 Blood Moss, 2 Nightshade → 3 pieces; 36 coins, 5 seconds.
Invisibility Potion Level 3: 3 Blood Moss, 3 Nightshade → 3 pieces; 90 coins, 5 seconds.
Anti-Paralysis Potion: 2 Blood Moss, 2 Garlic, 1 Ginseng → 3 pieces; 24 coins, 5 seconds.
Open the whole chapter: Mines and crafts
Market
At the Market players buy and sell among themselves: put the items in your backpack up for sale at your own price, or buy those of others. The Spellbook cannot be sold.
The Market buys nothing: prices are made by the players with their orders. When someone buys your items the coins reach your bank, minus a small tax that is burned.
Shop vendors sell and buy nothing back. At the Market you can also buy and sell USDC coins, at the same price.
Open the whole chapter: Economy and Market
Barber
Click the Barber to change your appearance; its card shows the options and the price.
The Barber allows the changes listed on its card. The server validates the character and the expense: choose an option and check the new preview before applying it.
The card lets you choose the appearance with previews and colors. You can change the appearance of your existing character: you do not have to delete it or create a new one.
Open the whole chapter: The character
Jeweler's Shop
Click the Jeweler's Shop or its vendor: choose a recipe and check materials, cost and success.
Click the shop or its vendor from close by. The card shows recipes, materials in the backpack, required coins and actual chance. When you start a job the character reaches the bench; if you move you interrupt the visible work. The server validates and charges the recipe only once.
For this work your hands must be free: put away weapon, shield or tool before starting it.
Success depends on the craft skill and on the small help of the related attribute. If a crafting attempt fails you lose the share of materials set by the rules (at least one material when required), and the coins for the work are charged. Repairs have their own cost rule, explained on the card.
The gesture at the bench represents work already validated by the server. Moving interrupts the gesture, but does not give back the materials or coins already spent and does not cancel the result already recorded.
Open the whole chapter: Mines and crafts
Stat / Skill Redistribution
Here you can redistribute attributes and skills according to the conditions and price shown on the card.
Redistribution changes the points already available according to the game rules: it is not a source of free experience. Check costs, values and confirmation on the service card.
Redistribution can be redone immediately, with no wait between two operations, by paying the set cost. The total of the points requested must not exceed those available to the character.
Open the whole chapter: The character
Resurrection Totem
As a ghost touch this Totem to come back to life: click it from close by and answer Yes. The items you lost wait for you in the corpse until it expires.
The Resurrection Totems of cities and dungeons are places where a ghost can come back to life. Get close, click the Totem and answer Yes to the question «Do you want to rise again?».
The death step of the short start brings you here without killing the character: it is meant to let you recognize the place before you need it.
Open the whole chapter: Death and resurrection
Totem of Redemption
This Totem is for the redemption of criminals. Read the conditions before using it.
It is a Totem of Redemption, different from the Resurrection one. Its use is governed by the criminal system: the card and the warnings show the current conditions.
To use it you must have active kill points to remove, the required coins and no remaining wait. The wait is shared by all the Totems of the world: switching to another one does not get around the time.
Open the whole chapter: PvP and the criminal system
Portal between the worlds
Get close to the portal and click it to travel between Fioralba and Cenerombra. Check destination and conditions in the warning.
The world portals connect the two worlds. The character, its backpack and the travel conditions are validated by the server: the client does not choose an arbitrary position.
In Cenerombra the dangers and the corpse loot rules change. Read the worlds chapter before crossing.
Open the whole chapter: The two worlds
Dungeon entrance
This portal leads into a dungeon: enter from close by. Inside you find levels, stairs, creatures, chests and possible traps.
Dungeons are separate maps, with several levels. The entrance, the exit and the stairs move the character to the positions allowed by the server.
The minimap shows the level and lets you recognize corridors and rooms. Chests may have traps: read the explanation of opening and abilities before forcing them.
Open the whole chapter: The dungeons
Loot chest
Click the chest from close by to open it. If the character is working on the opening, moving or being hit interrupts it.
The loot chests of camps and dungeons have contents and opening conditions decided by the server. Click a nearby chest to start; the warnings show the time or the missing requirement.
In the open window drag the pieces into the backpack or use the available commands. A trap may go off during the opening: read the section on traps in the dungeons chapter.
Open the whole chapter: Camps and chests
Camp and garrison
This is a camp: check defenders, entrance and loot chest before getting close.
Camps host creatures and buildings of the camp's theme. Opponents may defend the area and the chest; a hint does not guarantee that the camp suits your level.
The chest opens from close by under the conditions set by the rules. The camp's defenses and respawns are handled by the server.
Open the whole chapter: Camps and chests
Water and swimming
On foot you walk in the water until it reaches your shoulders; deeper you swim: watch stamina and oxygen. To mount, go back to the shore.
On foot you walk on the bottom until the water reaches your shoulders, with your head above it; where it is deeper you start swimming. The bar shows stamina and, while diving, oxygen.
On horseback water can only be crossed where it is a few centimetres deep: the mount stops at the shore, and the tamed creatures following you stop where the water gets deeper. You do not mount while you are in the water. Distance, depth and movement are checked by the server. The swimming guide explains commands, diving and the risks of running out of oxygen.
Open the whole chapter: The two worlds
Item on the ground
From close by double-click it to put it in the backpack, or drag it into the open backpack.
Items on the ground can only be picked up within the allowed distance. A double-click moves them into the backpack; you can also drag them into the open backpack.
Items left on the ground expire after sixty seconds. The server checks distance, weight and ownership of the stack: you cannot duplicate it with two repeated requests.
Open the whole chapter: The short start and the controls
Reagent Bush L1
Click the bush, on foot: you gather one reagent at a time. Gathering can fail; after the attempt the reagent grows back in an hour.
These bushes give Mandrake Root, Ginseng, Garlic, Nightshade, Blood Moss. Fioralba hosts L1–L3, Cenerombra L4–L5, on the shores of the three lakes of each world. L2–L5 are three times the size of L1.
You only gather on foot. The gesture lasts 4.2 seconds and the reagents disappear gradually from the leaves. If you move the character or are attacked, the gesture is interrupted and the bush is immediately whole again.
The current failure rate is 5% for L1: «The reagent got ruined while gathering and you collected nothing» appears. A completed attempt uses up the availability even when it fails; after an hour the reagent grows back and the bush returns to its initial shape.
The shore defenders can attack those who gather. Reagent level, opponents' difficulty and regrowth time are independent of the short start.
Open the whole chapter: Gathering reagents
Reagent Bush L2
Click the bush, on foot: you gather one reagent at a time. Gathering can fail; after the attempt the reagent grows back in an hour.
These bushes give Silver Petals. Fioralba hosts L1–L3, Cenerombra L4–L5, on the shores of the three lakes of each world. L2–L5 are three times the size of L1.
You only gather on foot. The gesture lasts 4.2 seconds and the reagents disappear gradually from the leaves. If you move the character or are attacked, the gesture is interrupted and the bush is immediately whole again.
The current failure rate is 10% for L2: «The reagent got ruined while gathering and you collected nothing» appears. A completed attempt uses up the availability even when it fails; after an hour the reagent grows back and the bush returns to its initial shape.
The shore defenders can attack those who gather. Reagent level, opponents' difficulty and regrowth time are independent of the short start.
Open the whole chapter: Gathering reagents
Reagent Bush L3
Click the bush, on foot: you gather one reagent at a time. Gathering can fail; after the attempt the reagent grows back in an hour.
These bushes give Willow Ash. Fioralba hosts L1–L3, Cenerombra L4–L5, on the shores of the three lakes of each world. L2–L5 are three times the size of L1.
You only gather on foot. The gesture lasts 4.2 seconds and the reagents disappear gradually from the leaves. If you move the character or are attacked, the gesture is interrupted and the bush is immediately whole again.
The current failure rate is 15% for L3: «The reagent got ruined while gathering and you collected nothing» appears. A completed attempt uses up the availability even when it fails; after an hour the reagent grows back and the bush returns to its initial shape.
The shore defenders can attack those who gather. Reagent level, opponents' difficulty and regrowth time are independent of the short start.
Open the whole chapter: Gathering reagents
Reagent Bush L4
Click the bush, on foot: you gather one reagent at a time. Gathering can fail; after the attempt the reagent grows back in an hour.
These bushes give Shadow Berries. Fioralba hosts L1–L3, Cenerombra L4–L5, on the shores of the three lakes of each world. L2–L5 are three times the size of L1.
You only gather on foot. The gesture lasts 4.2 seconds and the reagents disappear gradually from the leaves. If you move the character or are attacked, the gesture is interrupted and the bush is immediately whole again.
The current failure rate is 20% for L4: «The reagent got ruined while gathering and you collected nothing» appears. A completed attempt uses up the availability even when it fails; after an hour the reagent grows back and the bush returns to its initial shape.
The shore defenders can attack those who gather. Reagent level, opponents' difficulty and regrowth time are independent of the short start.
Open the whole chapter: Gathering reagents
Reagent Bush L5
Click the bush, on foot: you gather one reagent at a time. Gathering can fail; after the attempt the reagent grows back in an hour.
These bushes give Onyx Dust. Fioralba hosts L1–L3, Cenerombra L4–L5, on the shores of the three lakes of each world. L2–L5 are three times the size of L1.
You only gather on foot. The gesture lasts 4.2 seconds and the reagents disappear gradually from the leaves. If you move the character or are attacked, the gesture is interrupted and the bush is immediately whole again.
The current failure rate is 30% for L5: «The reagent got ruined while gathering and you collected nothing» appears. A completed attempt uses up the availability even when it fails; after an hour the reagent grows back and the bush returns to its initial shape.
The shore defenders can attack those who gather. Reagent level, opponents' difficulty and regrowth time are independent of the short start.
Open the whole chapter: Gathering reagents